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    Reports
    Character Reports
    Summary of character Spell College statistics
    Ruleset Reports

    Create tables, formatted to look similar to those found in the GURPS rule books. All items from currently loaded libraries will be included. These links open in a new browser window. These reports will be generated using this ruleset:

      Ads and Disads
      Glossary of Skills
      Glossary of Spells; grouped by
      Glossary of basic Equipment
      Glossary of Armor & Shields
      Glossary of Weapons
      Templates and Meta-Traits, with summaries

      Many columns in these reports are sortable; but due to a poor choice of algorithm, sorting is RIDICULOUSLY SLOW. Use this feature with a sense of humor. The speed will be improved in a later release.

      Character Art
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      Edit Advantage or Disadvantage
      edit advantages list
       
      Edit Skill
      Edit Equipment
       
      Number 
      Name 
      Detail 
      Description 
      Cost $ + $ Weight  lbs
      per 
      Tech Level  Legality 
      Notes 
      Quality Group  Quality 
      Weapon ST 
      Bulk 
      Shots 
      Attack Options new attack option using skill
      PD DR / HP
       Protection  Shield Damage  /
      Skill 
      Passive Defense 
      Damage Resistance 
      Layering 
      Coverage full suit
      skull eyes
      face
      neck
      torso
      dom arm waist off arm
      groin
      dom hand off hand
       
       
      dom leg off leg
       
       
      dom foot off foot
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      Modify Character Information
      Name 
      Height  in Weight  lbs Age  yrs
      Race  Ruleset 
      Gender  female   male   non
      Modify Game Settings
      Player  Game Master 
      Campaign  Tech Level 
      Disads, etc. points limit  Quirks points limit 
      Basic Starting Wealth $
      Preferences
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      Units System 
      List Overflow
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      Traits 
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      Select Advantage / Disadvantage
      Sort by:
         
      Custom Advantage / Disadvantage
      If this section is open, stats entered here will be used with those above to create a custom advantage or disadvantage and attach it to the character.
      Filters
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      Talent Group name
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      This Talent will cost 5 points/level
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      Sort by:
      attribute / difficulty
      points:
      Custom Skill
      If this section is open, stats entered here will be used with those above to create a custom skill/spell and attach it to the character.
      Options
      Filters
      Define a Technique (ne'e Maneuver)
      Technique name 
      Default from 
      at
      Difficulty 
      Cost table 
      Options
      Choose Language
      Language Options
      Language name 
       
      Language is 
      Language comprehension 
      Spoken Written
      (1 point/level each)
      Cultural Familiarities
      or specify a culture 
      Culture is 
      Use a Template/Metatrait
      Select Basic Equipment
      Sort by:
      To see only equipment from Tech Levels at or below that of the character, uncheck the Tech Level filter below.
      How many:
       
       
      Custom Equipment
      Filters
      Select Weapon
      Sort list by:
       
       
       
      How many:
      Select weapon quality:
      Custom Weapon
      If this section is open, stats entered here will be used to create a custom weapon.
      Filters
      Select Armor
      Sort list by:
       
       
       
       
      How many:
      Custom Armor
      Filters
      Select Shield
       
       
       
      How many 
      Custom Shield
      Filters
      Manage Equipment Collections
      All Owned Equipment
      Collection: 
       Click on an item to copy it into the collection.
       Click on an item to remove it from the collection.
         collections below to 
      Select Weapon Wielding Options
      Select skill with which to use the weapon
       
      Edit List

      Drag list items to rearrange the list. Use buttons to add headers or spacers. Double-click headers/spacers to remove. Skills cannot be edited or deleted here.

      Name
      Player
      Point Total

      Ht
      Wt
      Size Modifier
      Age 
      Unspent Pts

      Profession
       Race
        Level Points   Level Current Points
      ST   [ ] HP   [ ]
      DX   [ ] Will     [ ]
      IQ   [ ] Per     [ ]
      HT   [ ] FP   [ ]
      BASIC LIFT (ST × ST)/5
        DAMAGE Thr
      Sw

      BASIC SPEED
      [
      ]
        BASIC MOVE
      [
      ]
      LANGUAGES
      SpokenWrittenPoints
      []
      []
      []
      REACTION MODIFIERS
      ENCUMBRANCE MOVE DODGE
       
      None (0) = BL BM × 1 Dodge
      Light (1) = × BL BM × 0.8   Dodge -1
      Medium (2) = × BL BM × 0.6   Dodge -2
      Heavy (3) = × BL BM × 0.4   Dodge -3
      X-Heavy (4) = × BL BM × 0.2   Dodge -4
      PARRY
      BLOCK
      DR
      ADVANTAGES
      Name
      Points
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
      DISADVANTAGES and QUIRKS
      Name
      Points
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
      You may copy or print this form for personal use only. Copyright © 2017 by Steve Jackson Games Incorporated. All rights reserved.
      Dungeon Fantasy Roleplaying Game
      Name
      Player
      SKILLS
      Name Level Points
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
      SPELLS*
      Name Level Points
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       * If your character doesn’t have spells, use this space to keep track of magic items or other special gear.
      POINTS SUMMARY
      Attributes and Secondary Characteristics  []
      Languages  []
      Advantages  []
      Disadvantages and Quirks  []
      Skills  [0]
      Spells  [0]
      COINAGE
       Coins are 50 to the pound regardless of composition.
      Ordinary coins:
      1 copper = $1
      1 silver = 20 copper = $20
      1 gold = 20 silver = 400 copper
        = $400
      Unusual coins:
      1 billon = 10 copper = $10
      1 tumbaga = 3 silver = 60 copper
        = $60
      1 electrum = 10 silver = 200
        copper = $200
      1 platinum = 2 gold = 40 silver
        = 800 copper = $800
      You may copy or print this form for personal use only.
      Copyright © 2017 by Steve Jackson Games Incorporated. All rights reserved.
      Dungeon Fantasy Roleplaying Game
      Name
      Player
      HAND WEAPONS
      Weapon Damage Reach Parry Notes
               
               
               
               
               
       
      Cost Weight
         
         
         
         
         
      RANGED WEAPONS
      Weapon Damage Acc Range Shots ST Bulk Notes
                     
                     
                     
                     
       
      Cost Weight
         
         
         
         
      SPEED/RANGE TABLE
       For the complete table, see Exploits, pp. 97-98. Each 10× increase in lin­ear measurement gives -6 to speed/range modifier.
      Linear
      Measurement
      Speed/
      Range
      2 yards or less 0
      3 yards -1
      5 yards -2
      7 yards -3
      10 yards -4
      15 yards -5
      20 yards -6
      30 yards -7
      50 yards -8
      70 yards -9
      100 yards-10
      150 yards-11
      200 yards-12
      300 yards-13
      500 yards-14
      700 yards-15
      SPEED/RANGE TABLE
       For the complete table, see Exploits, pp. 97-98. Each 10× increase in lin­ear measurement gives -6 to speed/range modifier.
      Linear
      Measurement
      Speed/
      Range
      2 m or less 0
      3 meters -1
      4.5 meters -2
      7 meters -3
      10 meters -4
      15 meters -5
      20 meters -6
      30 meters -7
      45 meters -8
      70 meters -9
      100 meters-10
      150 meters-11
      200 meters-12
      300 meters-13
      450 meters-14
      700 meters-15
      HIT LOCATION
      Mod.  Location
      0 Torso
      -2 Arm/Leg
      -3Vitals*/Groin
      -4 Hand/Foot
      -5 Face/Neck
      -7 Skull
      -9 Eye*

       * Impaling or piercing attacks only.

       ARMOR AND POSSESSIONS
       Item
      Location
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
      Totals: 
       
       Cost
      Weight
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
      $
      lbs.
      You may copy or print this form for personal use only. Copyright © 2017 by Steve Jackson Games Incorporated. All rights reserved.
      Dungeon Fantasy Roleplaying Game
      Name
      Player
      CHARACTER NOTES
      ADVENTURE NOTES
      TOWN EXPENSES
      Cost of Living: $150/week.
      Recharging Power Item: $5/FP.
      Hirelings: $200/week if 62 points, $400/week if 125 points.
      Training in New Abilities: $40/point if on template,
        $80/point if off template (on top of point cost!). This is
      optional – ask the GM.
      Buying Off Starting Physical or Supernatural
      Disadvantage:
        $100/point (on top of point cost!).
      HEALING
      Basic Healing: $2/HP, to a maximum of $100.
      Cure Physical Affliction (disease, poison, etc.): $50.
      Cure Supernatural Affliction (petrifaction, shapeshifting,
      etc.): $100.
      Repair Lasting/Permanent Crippling:: $750/body part.
      Repair Dismemberment:: $1,600/body part.
      Resurrection:: $15,000.
      You may copy or print this form for personal use only.
      Copyright © 2017 by Steve Jackson Games Incorporated. All rights reserved.